Forged Adventure - Misc

Author: Artees. Link to original: http://artees.pw/ (English).
Forged Adventure is a turn-based RPG with an epic fantasy theme. Learn more about the translation project: http://steamcommunity.com/gid/103582791457936717/announcements/detail/2529180031909362503

Translations of this material:

into Portugese: Forged Adventure - Misc PTBR. 99% translated in draft. Almost done, let's finish it!
Submitted for translation by Fomalhaut 06.07.2017
into Italian: Forged Adventure - Misc. 30% translated in draft.
Submitted for translation by badlaw72 03.06.2017
into Polish: Translation of "Forged Adventure - Misc". Translation is not started yet.
Submitted for translation by Gacek 12.05.2017
into French: Forged Adventure - Divers. Translated in draft, editing and proof-reading required.
Submitted for translation by Okko1nsane 12.05.2017
into Czech: Forged Adventure - Různé. 98% translated in draft. Almost done, let's finish it!
Submitted for translation by Thirteen13 12.05.2017
into Chinese (simplified): Translation of "Forged Adventure - Misc". 8% translated in draft.
Submitted for translation by darkk 12.05.2017
into Dutch: Forged Adventure - Misc. 22% translated in draft.
Submitted for translation by shoppa 12.05.2017
into English: Forged Adventure - Misc. 36% translated in draft.
Submitted for translation by shoppa 12.05.2017

Text

<Please don't change any text in <angular>, [square] and {curly} brackets.>

<=== About This Game ===>

Forged Adventure is a turn-based RPG with an epic fantasy theme. Explore a massive open world, talk with locals, find allies, learn new skills, and fight your foes.

You awake in a shipwreck with no recollection of your life before, only to find that the world you woke up in is on the brink of disastrous war. Learn your place in history as you chase down the evil wizard Ivershoar, and put an end to his wicked intentions.

[h2]Features[/h2]

[list][*]Rich and believable open world.

[*]Turn-based combat system.

[*]Use weapons and spells that you have found during your adventure or purchased from merchants.

[*]Teachers will help you become stronger.

[*]Solve puzzles to find treasures.

[*]Main quest line and lots of side quests.[/list]

<=== Early Access ===>

<Why Early Access?>

The game is still under development. We need your feedback to help us understand how we are doing.

<Approximately how long will this game be in Early Access?>

We're not sure how long the game will be in Early Access. Hopefully, it will be released before the end of 2017.

<How is the full version planned to differ from the Early Access version?>

The full version will include more content than the Early Access version:

[list][*]New quests

[*]More enemies and characters

[*]More weapons, spells, amulets and other items

[*]New terrains, plants and buildings

[*]Roguelike mod[/list]

<What is the current state of the Early Access version?>

The basic mechanics are complete but more content needs to be added.

The story will take place in an archipelago consisting of three islands, each of them has its own mood, look, music and enemies. Right now we have almost completed the first, the most small and simple island.

There might be bugs, please tell us if you see any.

<Will the game be priced differently during and after Early Access?>

The price will likely be the same after Early Access, but we're not sure.

<How are you planning on involving the Community in your development process?>

We received a lot of extremely useful feedback from our testers on Game Jolt, and will continue engaging with the community. We'll be posting devlogs to keep you updated.

<=== Interface ===>

Gold

Last Chance

Restart

Exit

Continue

Character

Options

Сoming Soon

Music

Sound

Language

Full Screen

Back

Cancel

New Game

Story

Roguelike

Credits

Shop

Achievements

Programming and Artwork

Music

Click to Full Screen Mode

Saving...

Game saved

Loading...

Game loaded

Level {0}

{0} has been sold for {1} gold

START

Health

Experience

Learning Points

Strength

Dexterity

Intelligence

Protection

Protection from Arrows

Resistance

Attack

Archery

Magic

{0} exhausted

Amulet of Revival

Empty

Load

Quest One: Lost, but Not Forgotten

Quest Two: Cities of Bone and Rubble

Quest Three: Unfathomable Revelations

Quest Four: Ivarshoar’s Grasp

You need {0} more gold

You need {0} more learning pts.

You need {0} more strength

You need {0} more dexterity

You need {0} more intelligence

Story

<b>Strength</b> affects how much damage you do with melee weapons, and what melee weapons you can use.

<b>Dexterity</b> affects how much damage you do with marksman weapons, and what marksman weapons you can use.

<b>Intelligence</b> affects your maximum Ether, how much damage you do with magic weapons, and what magic weapons you can use. Ether is the energy used by magic weapons.

<b>Protection</b> decreases the damage you take from melee weapons.

<b>Protection from Arrows</b> decreases the damage you take from marksman weapons.

<b>Resistance</b> decreases the damage you take from magic weapons.

<b>Attack</b> affects the chance of critical hits with melee weapons.

<b>Archery</b> affects the chance of critical hits with marksman weapons.

<b>Magic</b> affects the chance of critical hits with magic weapons.

<b>Endurance</b> is your maximum Health. Health is the amount of damage you can take before dying.

<b>Learning Points</b> are used to buy skills. Find a trainer to spend your Learning Points.

I... I don’t remember! I don't remember anything at all! You can call me...

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