CHAPTER 3-07 A Model of Reality and Time - Probable Reality Surfaces - The Simulated Probable Future - Real-time, Our System, State Vectors, and History (78)

Author: Tom Campbell. Link to original: http://bit.ly/y4Mfk3 (English).
Tags: Campbell, всеобщая теория Submitted by pollynevergirl 10.04.2012. Public material.
Part of "My Big TOE" book by Tom Campbell. We're translating it with author's permission. In this chapter Tom Campbell tells his story of working with Robert Monroe. http://www.My-Big-TOE.com

Translations of this material:

into Russian: Глава 3-07. Модель реальности и времени. Поверхности вероятностных реальностей. Симуляции вероятного будущего. Реальное время, наша система, векторы состояний, история. 8% translated in draft.
Submitted for translation by kostyazen 11.04.2012

Text

1- Probable reality.

CR - Let us begin this discussion of time and the mechanics of OS (our collective Big Picture local reality) in the PMR present and slowly work toward a more generalized concept of past and future. Join me here in the present moment and let us see what is happening in NPMRN to support our sense of reality-present. The Big Computer (TBC) has captured in its database the state of being of OS at this moment. This includes all the objects and energy in the universe as well as all the significant choices that all the relevant sentient beings within OS have at this moment. Later in this chapter we will more specifically, and in more detail, define the set of information that specifies this state of being or “state vector” of Our System (OS).

CR - TBC can now compute everything that could possibly happen next (we will explore this thought more thoroughly later). Additionally, it has accumulated a history file of past behaviors relative to similar choices and can thus compute the likelihood of occurrence (probabilities) of each of the possible things that could happen next. Many of the current choices are dependent on a likely interaction with the choices that all relevant and significant others (including themselves) made the moment (or many moments) before. All possible interactions are defined and evaluated with respect to all possible choices and arrangements of objects and energy, as well as against a complete set of history-based likelihoods (expectation values).

CR - During the time between successive increments of PMRs quantum of time (DELTA-t), TBC has computed OS’s probable future – what OS will probably be like during the next M (m = 1, 2, 3, …M, where M is an integer) iterations of DELTA-t. Thus within TBC, the dynamic OS has been simulated and its future state, the one that will most likely appear during the next DELTA-t (m = 1), has been predicted based on the results of the present state of OS after the last DELTA-t. This OS simulation is run again (m = 2) with the results from the previous predictive simulation (m = 1) used as input, and the probable outcomes and expectation values for the following DELTA-t are predicted as output.

CR - Each successive output (predicting the state of OS out into the future one more DELTA-t) becomes the input for the next predictive calculation. This process is continued M times until TBC has progressed the model of OS out as far in time as it finds useful. The probable OS state vector generated after each iteration (for each value of m) during the dynamic simulation of what is most likely to happen in OS during the next DELTA-t is saved in TBC. Remember that we are doing all M iterations between actual increments of DELTA-t.

CR - As displayed in Text Box 5-1 below, the iterative process would operate in the following manner. First, a new DELTA-t increment is initiated resulting in the initiation of a new OS state vector. Then, all free will choices and material and energetic changes that define the activity that creates this new OS are made. The choices and changes, once made, define a new and unique state vector (or more simply, “state”) of OS that is associated with this particular DELTA-t. TBC now compares the new OS state vector to the previous one and records the actualized changes. It also compares the newly actualized state to the predicted state and makes the necessary adjustments required to improve the accuracy of future predictions.

CR - Next, TBC calculates M potential future states (of the new OS state). These M calculations (made sequentially one value of m at a time) project (simulate) what is most likely to happen during the next M increments of DELTA-t. The first (m = 1) potential future state (probable reality) of OS is computed in TBC based on the latest actualized (actually happened) input data generated by the choices made during the current state of OS.

CR - This predictive simulation of the state of OS, which progresses by iterating m from 1 to M, creates a set of sequential probable realities describing the probable future of OS. The subroutine or iterative loop we are using to generate future probable realities of OS must, because it is a dynamic simulation tracking changes, operate on its own time base, and that time base must utilize a much smaller time increment than DELTA-t. This smaller time increment, which we will call delta-t, is associated with a quantum of time in NPMRN. Utilizing a time increment (delta-t) that is very much smaller than the PMR quantum of time (DELTA-t), allows us to model the dynamics of OS (which is a subset of NPMRN) in enough detail so that we can predict the most likely state of OS for each value of m. Thus, delta-t is the fundamental quantum of OS simulation time.

CR - Text Box 5-1: The OS/DELTA-t Loop.

CR – 1- DELTA-t is incremented.

CR – 2- Free will choices, material changes, and energy changes are made, defining a new OS state vector associated with the current DELTA-t.

CR – 3- The new OS state vector is compared to the previous one and to the predicted one.

CR – 4- All actualized changes between the new and previous OS states are recorded.

Predictive algorithms and databases are updated and improved.

CR – 5- TBC calculates M sequential probable future states of the new OS by running a delta-t sub-loop.

CR - The OS state vector simulation runs through its internal calculations using the smaller NPMRN time quantum (delta-t) until it eventually converges to a predicted future state of OS for every value of m. It should be clear that the time increment DELTA-t is composed of or contains some large integer number of NPMRN time quanta delta-t, and that the computation of the probable

CR - future of OS through M successive generations occurs between successive increments (DELTA-t) of our PMR real-time.

CR - Now that a set of M successive generations of probable future realities has been determined, TBC next records the entire OS state vector representing all significant possibilities and probabilities existing within OS. This step is discussed in further detail in Topic 9 of this chapter. The final step of the OS DELTA-t loop iterates the process by returning the loop back to the first step. DELTA-t is incremented again, and the entire process is repeated for the new DELTA-t.

CR - Let’s back our perspective out one more level for a peek at an even bigger picture. Though it lies somewhat beyond our immediate perception, contemplate the concept that delta-t is incremented only after so many ticks of a smaller, more fundamental time increment. We know that delta-t is a small time-increment (NPMRN time base) used to simulate what is most likely to happen in OS during future DELTA-t time increments. It is used to simulate probable future states of OS and to increment a larger DELTA-t (the OS DELTA-t loop). Furthermore, consider that delta-t is incremented only after so many ticks of a smaller time increment that is used to simulate probable future states of NPMRN (the NPMRN delta-t loop).

CR - Because NPMR is an outer loop to NPMRN (where OS lives), it makes sense that NPMR runs on a smaller time quantum than NPMRN. Thus, just as the OS DELTA-t loop must have the smaller delta-t as its fundamental quantum of simulation time, the NPMRN delta-t loop must likewise have a smaller time increment than delta-t as its fundamental quantum of simulation time. Keep in mind that NPMR is a superset of NPMRN; also that NPMRN is a superset of OS and that OS is a superset of our PMR (OS is comprised of our PMR plus a portion of NPMRN).

CR - The fundamental increment of a bigger-picture simulation-time represents an outside loop that provides a larger perspective than NPMRN. The increment of time of such an outside or higher-level loop must be smaller than the fundamental unit of time in NPMRN. Expanding this idea, it is clear that the fundamental increment of NPMR simulation-time may likewise be smaller than the fundamental unit of time in NPMR itself.

CR - Is all this clear or is your head spinning a little? If you are a tad confused, it might be helpful to go back to Chapter 5 of this book and refresh your memory on the subject of incrementing time within simulations. Additionally, a glance at Figure 5-1 (at the beginning of Chapter 4 in this book) and a peek ahead at the discussion of the Even Bigger Computer (EBC) at the end of Chapter 11 might help clarify this bigger picture. Otherwise, if you feel that you mostly get it, absolutely do get it, or don’t want to get it any better than you’ve gotten it, simply go on. In this situation, continuing on (though you find yourself in a light fog) is much better than becoming terminally frustrated. Hang in there, the text gets less technical later.

CR - The predictions produced by calculating the probable state of OS m•(DELTA-t) into the probable future become less accurate the further out in time they go. However, because our computer (TBC) and its software are so good, it can progress PMR time out for many years (M can be arbitrarily large) in less than a nano-nanosecond.

CR - The result is a PMR space-time event surface in TBC calculation-space. TBC is only a subset of a greater digital mind-space. For we 3D creatures constrained to visualize our mental concepts within an experiential 3D structure, it is easier to think about a planar (two dimensional) event surface extending out in the dimension of simulated time with probability values (of particular events) on the vertical (up) axis – perhaps something similar to the surface shown in Figure 5-2. The horizontal plane, upon which the peaks rest, contain values of time, from t = 0 at the origin to some simulated future time m•(DELTA-t), the far edge of the event surface being at the time corresponding to M•(DELTA-t).

CR - Events near the present moment typically have the highest probability values (sharp tall peaks). The further out we go in time the flatter the surface gets; peaks tend to broaden and lose height exhibiting very small, rather diffuse, probability values or likelihoods. Nevertheless, there may exist a few well formed and sizable (> .8 expectation value) peaks rather far out in time. You might want to take another peek at Figure 5-2.

CR - In summary, TBC generates a complete set of probable realities covering everything (choices, things, and energy) most likely to happen between each DELTA-t and the next one. TBC then saves and stores these results describing every unique probable state of OS corresponding to each simulated DELTA-t for each value of m. This complete set of probable realities going out M•(DELTA-t) in our PMR real-time are regenerated after each actual increment of DELTA-t. For the techies among you who are fretting over the apparent inefficiency of such a process, remember that there is no practical constraint on the consumption of computational resources and, as you will find out later, computing and saving all potential states generates a database of possibility that supports a plethora of exceptionally useful analysis that needs no additional computation.

CR - I have used the term reality state vector (“reality state,” or simply “state” for short) to mean the total description or specification of the state of existing choices, things, and energy that defines OS at the end of a DELTA-t. Later I will define more precisely what a reality state vector is (Topic 9 below) and describe the process that generates it (Chapters 8 through 10 of this book), but first there are a few more basic concepts to be introduced.

CR – 2- Introducing real-time – what our clocks measure in PMR.

CR - What appears to be real-time is dependent on the relative reality level or loop location of your local perspective within the Big Picture. PMR real-time appears to be continuous but actually progresses incrementally by iterating the small time increment DELTA-t. During DELTA-t, beings, objects, and energy move and change, free will is exercised, and significant choices are made in PMR. Most changes were as predicted by the m = 1 calculation of expectation values, but some were not. Adjustments are made. Again, TBC runs the delta-t based OS simulation. Again it re-computes all the probable realities – OS state vector expectation values through M generations – creating, updating, and storing the event surface as subsequent calculations progress.

CR - TBC’s computing requirements are not as horrendous as one might first think: Clever software finds updating the complete set (m = 1 to m = M) of probable realities to be much easier (merely dealing with changes and errors and their downstream impacts) than re-computing everything from scratch every time. It should be clear that what we sense and measure as time (our real-time) moves forward in PMR by successive increments of DELTA-t, while probable realities (future expectations) are computed within TBC to project the probable future states of OS through M successive simulated increments of DELTA-t.

CR - Recall from Section 2 (Chapter 31, Book 1) that the quantum of time in NPMRN is much smaller than the quantum of time (DELTA-t) in OS and PMR. Thus, during a single DELTA-t of PMR real-time, NPMRN has many time increments (quanta) ticking away in which calculations can be made, probabilities computed, and probable reality surfaces generated. Also, recall that in Chapter 5 of this book we described how the flow of time in a subset or subroutine of the simulation was dependent on its outer controlling loop and that the simulation could be paused, stopped, and then restarted (relative to the clock in the computer room) without causing any effects within the simulation.

CR - AUM’s fundamental clock is the clock on the computer room wall and we are a subset of NPMRN within a subset of NPMR. In other words, NPMRN controls PMR’s outer controlling loop, while NPMR controls NPMRN’s outer loop. The process just described (the generation of OS, resulting from incrementing our real-time quantum DELTA-t and the calculation of our probable futures) raised to the next level of generality, allows for free will choices among sentient residents of NPMRN. In a similar process to that which generates OS, the free will choices of NPMRN residents interact with the beings, objects, and energy of NPMRN to create and actualize successive NPMRN states of being, which in turn enables the generation of NPMRN’s present and probable future states. As far as I can tell, the digital-state-flipping-AUM-consciousness-bright-awareness-thing directly controls NPMR’s outer loop.

CR – 3- How the probable reality surface changes.

CR - As previously discussed, PMR real-time moves on as DELTA-t is successively iterated. Not only can the expectation values of a future probable state be computed, but the rate of change of these projected probabilities everywhere on that surface can also be computed as a function of DELTA-t. Because these calculations have been made for a large number of DELTA-t, the history of how the probable reality surface has actually changed with respect to real-time is now known. This information (sensitivity of our probability functions to perturbations) can be used to help calculate better, more accurate probable realities. In fact this is exactly what has been going on all along. The probable reality surface represents the most likely future possibilities.

CR - As the present consumes the surface at the origin (t = 0), the surface is extended further into the future at the outer perimeter [t = M•(DELTA-t)]. It might be profitable, though simplistic, to imagine the probable reality surface as a circular plane with t = 0 at the center and with t spreading out (increasing value) radially in all directions at once (see Figure 5-2). As real-time marches on, the plane disappears (moves), one DELTA-t at a time, into the pinhole at the origin while a new ring, DELTA-t wide is added to its outer edge to maintain a constant radius of M•(DELTA-t). The disk is thus made up of M concentric flat rings, with each ring being one DELTA-t wide.

CR - The pinhole, (more correctly, the mathematical point at t = 0) into which the future probable reality surface is being sucked, represents the present moment. After the present moment, all state vectors are saved. In other words, the present state is defined and subsequently saved to a history file, which contains every previous present state. We will see later how these past (previously actualized) states, captured by saving their present state vectors, remain vital and capable of branching to new potential virtual reality system within TBC’s calculation space whenever additional significant input is introduced.

CR – 4- Predicting the future.

CR - There will be some peaks on the surface that will have relatively large, stable and growing values. Some of these may occasionally occur far out in time (the future). These peaks and the events they represent or relate to would be good bets if you were a prognosticator. The narrower and taller the peak, the more precise the prediction and the more likely the event represented is to occur. Thus, we have future events that can be predicted with good reliability coexisting compatibly with individual free will. From the PMR point of view, intentionally or unintentionally tapping into this database of the most probable possible future events seems to, but does not actually, support the concept of predestination. Free will is required to convert probable events into actual events within the present moment. All information on probable futures is fully accessible from a larger perspective (if your intrinsic noise level is low enough) at: RWW.NPMRN.OS.PMR/probable-reality-database/specific-event/specific-intent.

CR - Figure 5-2 Future Probable Reality Surface t Probability t t.

CR – 5- Group futures.

CR - Future probable reality surfaces for a particular group, activity, or happening can be computed. Specific summations can be taken over all the choices made by sentient beings and all the changes of objects and energy that have, or are projected to have, an impact or influence on a particular group (family, tribe, organization, corporation, nation, culture, planet, fault line slip, endangered species, rain forest, football team, or human race). The specific group’s probable reality surface shows only those probable future events that are significant or related to that group. An individual interested in a specific group’s probable future can easily filter all interactions for only those that pertain to that particular group through a process that is analogous to submitting a database query function where your intent designs and executes the query. A view of the collected events that are defined and limited by the properties of your query-intent, along with their associated probability values, are available to you through the RWW net.

CR – 6- The probable future can change.

CR - The rate of change (fluctuations on the surface) of the probability functions for expected events for individuals is much faster than the fluctuations for a large group of individuals. Thus, a nation’s future is easier to predict than an individual’s (is a more slowly varying and stable surface). The probabilities on the probable-reality surface representing our entire planet change even more slowly, allowing for more accurate prognostication. Think of the probable future of a group or organization as the vector summation of all the probable future components of the individuals that affect that group weighted by their likely significance (impact) on the group.

CR - In general, the larger the system, the more “inertia” it has (the less it can be affected by an individual’s free will choices or by small random components within objects and energy), and the more stable and reliably predictable its probable-reality surface becomes. On the RWW net, information about these more clear (larger and more stable signal) future events exhibits a higher signal-to-noise ratio to everyone and therefore the information (likelihood of some particular event) is more accessible to more people. (Know anybody who claims knowledge of future earth changes? By the hundreds!).

CR – 7- Constraining the number of required calculations.

CR - The computational burden is not as horrendous as it might seem. Most of the possible choices produce degenerate (the same) results and can be quickly dispensed with. Individuals only have influence or impact on a small subset (that may or may not be significant) of the complete set of interactions and choices. Objects, energy, and people with free will are generally more predictable than you might guess – particularly if you have all the historical data

.

CR - Only a relative few individuals at any one time (even in any one year or decade) have the potential to influence or produce major effects as a result of their choices (what they do significantly impacts the choices of many others). Additionally, large subsets of beings, energy, and objects may be functionally independent of each other. For example, earth relevant calculations could proceed as an independent set until interaction with specific extraterrestrials (ETs) from elsewhere in our universe occurs. Same for the ETs. Furthermore, there are certain rule-set constraints, such as our PMR laws of physics (things never fall up), which further limit the possibilities.

CR - Despite the mitigating factors of degeneracy, independent sets, and other constraints, computing everything that can happen in the universe and all associated interdependent expectation values (probabilities) is a big job, but it is finite. Fortunately, TBC has no problem performing this task using only a small fraction of its overall capacity.

CR – 8- Defining Our System (OS) to include all the players.

CR - An interesting side issue is that of manipulated choice. The manipulation, leading, predisposing, or nudging of PMR awareness by those aware in NPMRN is another mechanism through which certain probable outcomes are made more likely than others. In other words, another set of interactions that must be taken into account (as part of the OS calculation space input data), are the actions and free will choices made by those extant in NPMRN, but not in PMR, that directly influence or impact the beings in PMR. This interaction affects the state of OS, and is therefore (by definition) a part of OS.

CR - Some of those large, stable, and growing probability peaks exist because they are being encouraged or manipulated by NPMRN residents who may have much larger perspectives, much better information, a much clearer sense of the future (a better, bigger picture), and a more accessible knowledge base than PMR residents. Consequently, while some peaks (likely events) simply happen of and by themselves, others are guided. Most are a mixture of both.

CR - TBC calculations relevant to our local reality system (OS) must include all beings, objects, and energy in the NPMRN superset that have an influence upon, or interaction with, our PMR probable-reality surface (not only those beings, objects and energy that exist within our PMR subset). TBC and its software (which can be clever, and does not have to execute a simple brute force approach) are by design thorough and precise in calculating and tracking the facts, possibilities, and probabilities of Our System (OS). OS creates or actualizes its larger reality through the choices of all its interactive beings (embodied or not) and the randomness of all its interactive objects and energy (physical or nonphysical). Changes must abide by the PMR space-time rule-set, the NPMRN rule-set, the rules of interaction between PMR and NPMRN, and the psi uncertainty principle. Our history (the history of PMR), from a larger perspective, is a subset of the overall history of OS – as European history is a subset of world history.

CR – 9- Reality-system state vectors and our history.

CR - During a given real-time increment DELTA-t, beings, objects, and energy may move (or change in some other way) and choices are made to actualize the new present which is contained within the state vector representing that DELTA-t. All potential choices not made remain unactualized potential states (possible realities) and have associated expectation values. The complete state vector of OS containing all actualized and unactualized choices is saved in TBC.

CR - The state vector that defines or represents OS at a given increment of time (DELTA-t) is the total collection of information and data that completely specifies everything that actually did happen and possibly could happen (every significant possibility within that DELTA-t), along with its associated probable-reality surfaces. You will hear more about this later.

CR - Thus, the progression of PMR from one DELTA-t to the next DELTA-t produces or traces a history which is the sum total of all the changes and choices that are actually made or actualized that affect or interact with PMR. This trace becomes an OS history thread representing everything that did happen, or in other words, a sequence of all the states of OS that were actualized during each DELTA-t.

CR - The system is not closed. The system is open; beings, objects and energy can come and go in and out of effective interaction during any DELTA-t. TBC keeps track of, and up with, everything that is significant to (interacts with) OS.

CR - This process and its results define our particular world, our particular history, our particular universe, our particular virtual reality – we who are interacting are all in this together, so to speak. Our choices define, in our view, a collective thread of continuous happening and unfolding generated by beings interacting with each other and with objects and energy.

CR - The OS state vector containing the possibilities and probable reality surfaces not actualized, as well as those that were actualized, is saved at the end of each DELTA-t. For this reason, you can, from an awareness in NPMRN, visit the past, view it, extract information from it (it is on the RWW), and even make changes to it that initiate new calculated arrays of un-actualized past probable realities. We will discuss this in more detail later.

CR – 10- History, still vital after all these years.

CR - You can interact with the actualized as well as the potential non-actualized past. When you interact with any part of it in such a way as to modify it (introduce a new being, new things, new energy, or a new configuration of old things, or change a significant choice or action), a new set of probable futures is computed that incorporates the changes as new initial conditions. A new set of probable reality calculations can now be progressed, creating a new branch, within the non-actualized past database. The nature of this process is like making a copy of a file or simulation program so that you can play what-ifs with it without disturbing the original.

CR - Any point along the OS timeline, actualized or not, is a potential branch point, but branches do not spontaneously sprout from every point – they occur only when a significant change in the reality state vector is produced by defining a new and unique set of potentialities. If the change creating new initial conditions is trivial as evidenced by no significant change in the future probable reality surfaces for all reasonable possibilities (not only the most likely ones), then that branch degenerates back to the initial point of departure. Adding a new electron to the system or changing an irrelevant choice, therefore, does not start a new parallel reality in the what-if calculation space of TBC. More of our choices than you would probably guess are irrelevant in the interactive Big Picture.

CR - In summary, I have described what happens when a change is made to any part or detail of the complete set of everything that could possibly happen, which is computed at the end of each real-time (PMR-time) DELTA-t based on the history of all the beings, objects and energy and on all possible configurations or choices. Because of the small size of DELTA-t, our PMR history appears to be a continuous thread traced by the collective result of the interactions and choices taken, experienced, or actualized. What has not been actualized up to this point has simply been saved. However, both non-actualized past and probable future states remain operationally viable allowing the state vector database to be queried and what-if simulations to be executed by intent.