CHAPTER 28 - The Evolution of AUO. The Birth of the Big Computer (TBC)

Author: Tom Campbell. Link to original: http://bit.ly/y4Mfk3 (English).
Tags: Campbell, reality, Tom Campbell Submitted by kostyazen 15.09.2012. Public material.
In this chapter author talks about the Big Computer that is calculating our physical reality

Translations of this material:

into Russian: Глава 28 - Эволюция АНЕ (Абсолютного неограниченного единства) - Рождение Большого компьютера. Translated in draft, editing and proof-reading required.
Submitted for translation by kostyazen 15.09.2012

Text

Meet AUO – a gazillion reality cells more or less randomly changing state, oscillating, appearing and disappearing. These eventually evolve into patterns and groups of patterns of patterns as awareness and complexity increase. Some patterns are more interesting and profitable than others. Recall that higher-levels of organization leading to lower average entropy define self-improvement within a consciousness system. The Fundamental Process in interaction with consciousness produces an evolutionary pressure that pushes all consciousness entities toward self-improvement.

The concept of an entity organizing itself into a more profitable ensemble of patterns and patterns of patterns returns us to an earlier discussion of how and why life-forms diversify and specialize. Bacteria, guppies, alligators, kangaroos, people, arms, eyes, legs, breasts, brains, electric automobiles, the Internet, and representative government are just a few examples of the advanced biological world organizing itself into more profitable ensembles of patterns and patterns of patterns. If somewhere within the far reaches of your intuition the phrase “patterns of patterns” suggests some sort of undefined fractal process as the ultimate creator of complex structure, you are on the right track. Hang on, we’ll get there eventually.

Some patterns might indicate a subsequent or a preceding pattern or define pattern interaction. Rules are themselves none other than knowledge-based or experienced-based patterns for the reliable definition, repetition, and interaction of other patterns. Rules defining the formation of patterns, as well as pattern interaction and relationship, would evolve naturally from the evolutionary pressure of self-improvement. With the concept of rules come the concepts of control and hierarchy.

For instance, binary patterns of 1s and 0s, on and off, or for AUO, uniform and non-uniform can be used to do arithmetic, store information, and move data around between groups of cells. Simple binary patterns, and the rules (instruction-set) defining relatively few operations, have evolved into today’s computer technology.

Unquestionably, it is the patterns, the patterns of patterns (and the rule-sets that evolve to define, regulate, and order them) that constitute the basic ingredients of almost everything we directly experience. For just one example, imagine a human brain’s pattern of cellular organization, and its patterns of neuron and electromagnetic activity. For other examples, think of the city you live in, the economy in which you work, and the political and cultural patterns that order your life. Civilization is about ordered patterns defined by profitability and constraints – so is everything else, including consciousness.

It may prove to be a useful concept to describe consciousness as made up of discrete fundamental units (quanta). Some minimum group of complex interactive reality cells would constitute a quantum of consciousness. Given that groups of reality cells are at the heart and core of consciousness and given that the simplest form of a reality cell is a binary unit, then logic dictates that computers have the theoretical potential to become conscious devices. After all, they are made up of basic binary units that are like the reality cells that led to the development of consciousness, memory, and pattern processing within AUO. Clearly, having a collection of binary cells is not enough. That these cells interrelate, use and share information (patterns of data), and modify themselves around some purpose or intent (regardless of how dimly perceived) is critical to the formation of consciousness quanta.

AUO could specialize a small part of itself into gazillions of tetra-tetra-tetra bytes of memory because that would be an interesting and useful thing to do. Indeed, very useful! In the last chapter we concluded that evolving consciousness may be constrained by accessible memory. Evolving a memory and processing section could lead AUO to invent its own form of mathematics – which is nothing other than patterns, patterns of patterns, rules, operations, and relationships – a self-consistent system of logical process.

This computational and memory function of AUO represents the primordial Big Computer. The Big Computer (TBC) is an important metaphor used throughout this model of reality. TBC’s function and operation are described and discussed in more detail throughout the rest of My Big TOE but especially in Section 4 (all), and Section 5 (specifically Chapters 6 and 11 of Book 3). The Big Computer is just that – memory, processing, rules, operations, and content. It is not necessarily The Big Brain as we think of it in biological (discrete physical organ) terms. At this point, it is more of a memory-intensive computationally based process that provides improved organization to a relatively dim cellular mind. Think of TBC as a digital computational functionality (based upon discrete reality cells) that naturally evolved to improve organization, and thus reduce entropy, within the energy form we call AUO.

AUO itself now represents a form of digital consciousness based upon reality cells. AUO is able to reduce its entropy and brighten its awareness because it evolved gazillions of self- differentiated reality cells that eventually became organized into patterns of patterns, rules, and ordered processes – all maintained, tracked, and controlled by evolving groups of interactive binary memory cells whose actions and interactions are coordinated to facilitate a more highly organized and profitable system. Digital logic and memory are needed to apply the rules of interaction and to coordinate the whole toward greater profitability. Content sharing and intentioned manipulation evolves on the heels of digital logic, thus adding direction and purpose to the process. Purpose differentiates success from failure and provides the necessary rationale and direction to achieve lower entropy configurations that appear as system self-improvements.

Think of TBC as a special purpose digital processor and memory subset of a much larger digital consciousness. AUO is evolving specialized groups of cells in the same way and for the same reasons that biology-based physical critters did: The same Fundamental Process is universally applied to all interactive or intra-active systems complex enough to be capable of profitable self-induced change (growth). Nevertheless, the results of applying that simple process differ widely according to the capabilities and constraints that define each system. A system’s capability is intrinsic to the nature of the system while its constraints are defined by its internal and external environments.

Just as evolving non-living, non-growing entities naturally move toward higher entropy, consciousness naturally moves toward lower entropy. Dimness gradually gives way to brightness as entropy is lowered. The quality of consciousness also increases as entropy is decreased – we call this growth of quality, spiritual growth. Just as external energy can sometimes drive non-living, non-growing entities to decrease their individual entropy for a time (they grow – like sand into sandstone, minerals into crystals, decomposing bio-mass into fossil fuels, or the fusing of hydrogen into helium), internal energy can sometimes drive consciousness to greater entropy and lower quality. More about this in the next section as we pit our favorite team, The Rats, against the Anti-Rats in the Reality Bowl.

# We now know almost enough to pull together a better understanding of the word “dimension.” We have said the larger reality is a multidimensional reality and that PMR and NPMR represent two of those dimensions – but what does that mean?

Let’s begin with what we know. I have used the term “three dimensional” or its abbreviation “3D” to characterize our PMR local reality. Some may be confused because they have been told that modern science uses a 4D space-time to model PMR. Indeed, space-time, as the term is used within general relativity, is referred to as a 4D continuum – three space coordinates (that are also functions of time), and one time coordinate (that is also a function of the space coordinates). There is mathematical justification for calling space-time four dimensional, but in the sense that I use the word “dimension,” mixing time with the position coordinates does not constitute a new dimension.

Although time – the technology and process AUO will eventually construct for ordering events – is fundamental to defining and creating the larger reality, it is not particularly helpful to think of time as an independent dimension. It is more descriptively accurate to say that we humans directly experience a 3D time-ordered reality that appears to be the perception limited product of a space-time universe requiring four coordinates to specify individual events relative to one’s frame of reference, wherein each possible reference frame is as fundamentally proper as any other.

Searching for a fourth and higher dimensions in terms of geometry is also not particularly helpful to the understanding of the larger reality. Reality is not fundamentally geometric. We think it must be geometric because our little picture view is centered in 3D geometric reality and we naturally tend to expand upon what we know. PMR is geometrically constrained by the space-time rule-set; however, the space-time rule-set is only a local rule-set and does not apply to the larger reality. This will become clear in Section 4.

What is this dimension thing – If it is not time and not geometric, what is left? Forget about all the sci-fi and fantasy movies you have seen, the dimensionality of reality does not function as the screenwriters for Twilight Zone or the X-Files would have you believe. However, it is true that most realities simultaneously exist within their own dimension and as a subset of a larger reality, and that travel between dimensions is possible – indeed, it is relatively easy once you know how.

We will discuss the concept of dimension in more depth later; for now, I want to peek ahead just enough to give you some sense of the nature of dimension without confusing you too much in the process.

Because the larger reality and the subset of the larger reality that serves as our local reality are constructs of consciousness, we could say metaphorically that they exist in mind-space or thought-space. Connect this with the idea that fundamental consciousness, in the form of AUO, is composed of reality cells and that reality cells may be employed as binary cells – cells that are either in this state or that state. Binary cells, like transistors in a microprocessor or the 1s and 0s on your favorite compact disc, are handy for creating memory, storing information, and supporting complex processing. Thus mind-space, in the form of digital consciousness, is beginning to look like a logical, rule-based, computational system – a generalized computer of some sort.

You will discover in chapter 30 of this book that the fundamental potential energy of consciousness (AUO) eventually evolves into brilliant digital consciousness as its dim awareness slowly brightens. Within digital consciousness, the creation of various dimensions is simply the creation of separate memory and processing subsets. For years, we have implemented partitioning in our commercial digital computers as well as figured out how to multitask and multiprocess. We can easily, for example, run multiple simulations and multiple instances of the same simulation (with differing initial conditions perhaps) simultaneously within our PMR mainframes. Think of each simultaneously running simulation as representing an independent reality within its own dimension and you will have a glimmer of the concept of dimension within digital consciousness, and within the larger reality. “Dimension” refers to a well defined processing subset within The Big Computer, a constrained thought-space or region of related content processing within the larger consciousness. A particular dimension or reality may be thought of as a digital simulation of a virtual world running in its own memory-space within TBC. The concept of dimension will become clear as these ideas are developed in later chapters. *

Now we must begin to contemplate things happening in sequence. There is an immense benefit to the organizational potential of a system if operations and content can be arranged in a specific order and sequence. AUO, in its pursuit of profitability, needs to “invent” time, thereby inventing ordered process. Like sea creatures needing to “invent” lungs and legs in order to crawl out of the oceans to exploit the resources available on dry land, AUO needs to invent time in order to exploit the increased order and organization (lower entropy) that comes with ordered process. Time provides the indexing and sequencing scheme to support the next higher-level of organization, awareness, and complexity within consciousness. With the possibility of indexing and sequencing interactive content, dynamics (time ordered causality) is born. The application of time to digital content causes the number of explorable possibilities available for the fundamental process to explode exponentially into a creative interaction of cause and effect.

Time is a digital technology that enables consciousness to organize its content (thoughts) more effectively. Improved organization implies reduced entropy and greater profitability for the system. The evolution of mind is about to shift into high gear as the potential of aware consciousness takes another great leap into the unknown.

© Tom Campbell, 09-09-2002. License: All rights reserved